whats new ¦  programming tips ¦  indy articles ¦  intraweb articles ¦  informations ¦  links ¦  interviews
 misc ¦  tutorials ¦  Add&Win Game

Tips (1541)

Database (90)
Files (137)
Forms (107)
Graphic (114)
IDE (21)
Indy (5)
Internet / LAN (130)
IntraWeb (0)
Math (76)
Misc (126)
Multimedia (45)
Objects/
ActiveX (51)

OpenTools API (3)
Printing (35)
Strings (83)
System (266)
VCL (242)

Top15

Tips sort by
component


Search Tip

Add new Tip

Add&Win Game

Advertising

44 Visitors Online


 
...Orientation in 2D of a point relative to two other points?
Autor: Arash Partow
Homepage: http://www.partow.net
[ Print tip ]  

Tip Rating (11):  
     


function Orientation(x1, y1, x2, y2, Px, Py: Double): Integer;
var 
  
Orin: Double;
begin
  
(* Linear determinant of the 3 points *)
  
Orin := (x2 - x1) * (py - y1) - (px - x1) * (y2 - y1);

  if Orin > 0.0 then Result := +1    (* Orientaion is to the right-hand side  *)
  
else if Orin < 0.0 then Result := -1  (* Orientaion is to the left-hand side   *)
  
else
    
Result := 0;                  (* Orientaion is neutral if result is 0  *)
end;
(* End Of Orientation *)


 

Rate this tip:

poor
very good


Copyright © by SwissDelphiCenter.ch
All trademarks are the sole property of their respective owners